We provide all the services accompanied with releasing a game on any of the major platforms:
PC (mainly Steam), Playstation 4, Xbox One, Nintendo Switch and their future iterations.
We can take care of:
- Assets creation/recommendations
- Social media
- Ad campaigns
- Gaming events
- Administration on storefronts
- Physical releases (through partners)
- Legal advice
- Financial reporting
Having a development team on our side is a great advantage for any title that we release. The support we are able to offer on top of the regular publishing services is priceless thanks to our experienced team of:
- Animators and artists
- Game designers
And if there’s anything we can’t do inhouse, we’ve surely already done it with one of our trusted partners during completion of our previous projects.
We work in UE4, so these additional services might be limited for other game engines.
We started purely as a development studio, but as time and projects went by, we can push our projects past the development stage ourselves. We’ve successfully published 4 games already and are now working with other developers, to bring their games to the light of the world.
“We know what developers need in a publisher, as we are developers ourselves, and we supply just that.”
We’re expanding our track record and the same publishing team is now available to you too. We also have some gold at the bottom of our pot… so no worries if you are short with funds.
We are constantly looking for new games and great partners. Our goal is to publish games that we do believe in… as otherwise it’s hard to be passionate about what you do. And we want to share our passion with you.
The best example is the recently released “Daymare: 1998”. You can ask the guys from Invader Studios what they think about the cooperation with us.
Whether your project is in just a concept yet, or it’s fully finished and ready to ship – we’ll work with you to make sure your game is a success.